\frac{x \cdot 100}{x + y}\frac{\frac{x}{x + y}}{\frac{1}{100}}double f(double x, double y) {
double r51154399 = x;
double r51154400 = 100.0;
double r51154401 = r51154399 * r51154400;
double r51154402 = y;
double r51154403 = r51154399 + r51154402;
double r51154404 = r51154401 / r51154403;
return r51154404;
}
double f(double x, double y) {
double r51154405 = x;
double r51154406 = y;
double r51154407 = r51154405 + r51154406;
double r51154408 = r51154405 / r51154407;
double r51154409 = 1.0;
double r51154410 = 100.0;
double r51154411 = r51154409 / r51154410;
double r51154412 = r51154408 / r51154411;
return r51154412;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019174
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))