x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r154803 = x;
double r154804 = 2.0;
double r154805 = r154803 * r154804;
double r154806 = y;
double r154807 = r154805 - r154806;
return r154807;
}
double f(double x, double y) {
double r154808 = x;
double r154809 = 2.0;
double r154810 = r154808 * r154809;
double r154811 = y;
double r154812 = r154810 - r154811;
return r154812;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))