x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r141579 = x;
double r141580 = y;
double r141581 = r141580 - r141579;
double r141582 = z;
double r141583 = r141581 * r141582;
double r141584 = r141579 + r141583;
return r141584;
}
double f(double x, double y, double z) {
double r141585 = z;
double r141586 = y;
double r141587 = x;
double r141588 = r141586 - r141587;
double r141589 = fma(r141585, r141588, r141587);
return r141589;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))