x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r196203 = x;
double r196204 = r196203 * r196203;
double r196205 = y;
double r196206 = r196205 * r196205;
double r196207 = r196204 + r196206;
return r196207;
}
double f(double x, double y) {
double r196208 = x;
double r196209 = y;
double r196210 = r196209 * r196209;
double r196211 = fma(r196208, r196208, r196210);
return r196211;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
(+ (* x x) (* y y)))