Average Error: 0.1 → 0.1
Time: 11.5s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r107948 = x;
        double r107949 = y;
        double r107950 = cos(r107949);
        double r107951 = r107948 + r107950;
        double r107952 = z;
        double r107953 = sin(r107949);
        double r107954 = r107952 * r107953;
        double r107955 = r107951 - r107954;
        return r107955;
}

double f(double x, double y, double z) {
        double r107956 = x;
        double r107957 = y;
        double r107958 = cos(r107957);
        double r107959 = r107956 + r107958;
        double r107960 = z;
        double r107961 = sin(r107957);
        double r107962 = r107960 * r107961;
        double r107963 = r107959 - r107962;
        return r107963;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))