\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r107948 = x;
double r107949 = y;
double r107950 = cos(r107949);
double r107951 = r107948 + r107950;
double r107952 = z;
double r107953 = sin(r107949);
double r107954 = r107952 * r107953;
double r107955 = r107951 - r107954;
return r107955;
}
double f(double x, double y, double z) {
double r107956 = x;
double r107957 = y;
double r107958 = cos(r107957);
double r107959 = r107956 + r107958;
double r107960 = z;
double r107961 = sin(r107957);
double r107962 = r107960 * r107961;
double r107963 = r107959 - r107962;
return r107963;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))