x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x - 1, z, y \cdot x\right)double f(double x, double y, double z) {
double r194888 = x;
double r194889 = y;
double r194890 = r194888 * r194889;
double r194891 = 1.0;
double r194892 = r194888 - r194891;
double r194893 = z;
double r194894 = r194892 * r194893;
double r194895 = r194890 + r194894;
return r194895;
}
double f(double x, double y, double z) {
double r194896 = x;
double r194897 = 1.0;
double r194898 = r194896 - r194897;
double r194899 = z;
double r194900 = y;
double r194901 = r194900 * r194896;
double r194902 = fma(r194898, r194899, r194901);
return r194902;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
(+ (* x y) (* (- x 1.0) z)))