\frac{x \cdot 100}{x + y}\frac{\frac{x}{y + x}}{\frac{1}{100}}double f(double x, double y) {
double r459370 = x;
double r459371 = 100.0;
double r459372 = r459370 * r459371;
double r459373 = y;
double r459374 = r459370 + r459373;
double r459375 = r459372 / r459374;
return r459375;
}
double f(double x, double y) {
double r459376 = x;
double r459377 = y;
double r459378 = r459377 + r459376;
double r459379 = r459376 / r459378;
double r459380 = 1.0;
double r459381 = 100.0;
double r459382 = r459380 / r459381;
double r459383 = r459379 / r459382;
return r459383;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
Simplified0.4
rmApplied associate-/l*0.2
rmApplied div-inv0.2
Applied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))