x - y \cdot z
\mathsf{fma}\left(-z, y, x\right)double f(double x, double y, double z) {
double r498822 = x;
double r498823 = y;
double r498824 = z;
double r498825 = r498823 * r498824;
double r498826 = r498822 - r498825;
return r498826;
}
double f(double x, double y, double z) {
double r498827 = z;
double r498828 = -r498827;
double r498829 = y;
double r498830 = x;
double r498831 = fma(r498828, r498829, r498830);
return r498831;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
Simplified0
Final simplification0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))