0.5 \cdot \left(x \cdot x - y\right)
\mathsf{fma}\left(x, x, -y\right) \cdot 0.5double f(double x, double y) {
double r8054 = 0.5;
double r8055 = x;
double r8056 = r8055 * r8055;
double r8057 = y;
double r8058 = r8056 - r8057;
double r8059 = r8054 * r8058;
return r8059;
}
double f(double x, double y) {
double r8060 = x;
double r8061 = y;
double r8062 = -r8061;
double r8063 = fma(r8060, r8060, r8062);
double r8064 = 0.5;
double r8065 = r8063 * r8064;
return r8065;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
(* 0.5 (- (* x x) y)))