2 \cdot \left(x \cdot x - x \cdot y\right)
\left(\left(x - y\right) \cdot 2\right) \cdot x
double f(double x, double y) {
double r312455 = 2.0;
double r312456 = x;
double r312457 = r312456 * r312456;
double r312458 = y;
double r312459 = r312456 * r312458;
double r312460 = r312457 - r312459;
double r312461 = r312455 * r312460;
return r312461;
}
double f(double x, double y) {
double r312462 = x;
double r312463 = y;
double r312464 = r312462 - r312463;
double r312465 = 2.0;
double r312466 = r312464 * r312465;
double r312467 = r312466 * r312462;
return r312467;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:herbie-target
(* (* x 2.0) (- x y))
(* 2.0 (- (* x x) (* x y))))