\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r310194 = x;
double r310195 = y;
double r310196 = r310194 + r310195;
double r310197 = 2.0;
double r310198 = r310194 * r310197;
double r310199 = r310198 * r310195;
double r310200 = r310196 / r310199;
return r310200;
}
double f(double x, double y) {
double r310201 = 0.5;
double r310202 = y;
double r310203 = r310201 / r310202;
double r310204 = x;
double r310205 = r310201 / r310204;
double r310206 = r310203 + r310205;
return r310206;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Simplified15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2.0) y)))