\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
3 \cdot \left(z \cdot z\right) + x \cdot y
double f(double x, double y, double z) {
double r358952 = x;
double r358953 = y;
double r358954 = r358952 * r358953;
double r358955 = z;
double r358956 = r358955 * r358955;
double r358957 = r358954 + r358956;
double r358958 = r358957 + r358956;
double r358959 = r358958 + r358956;
return r358959;
}
double f(double x, double y, double z) {
double r358960 = 3.0;
double r358961 = z;
double r358962 = r358961 * r358961;
double r358963 = r358960 * r358962;
double r358964 = x;
double r358965 = y;
double r358966 = r358964 * r358965;
double r358967 = r358963 + r358966;
return r358967;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:herbie-target
(+ (* (* 3.0 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))