Average Error: 0.1 → 0.1
Time: 8.9s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[3 \cdot \left(z \cdot z\right) + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
3 \cdot \left(z \cdot z\right) + x \cdot y
double f(double x, double y, double z) {
        double r358952 = x;
        double r358953 = y;
        double r358954 = r358952 * r358953;
        double r358955 = z;
        double r358956 = r358955 * r358955;
        double r358957 = r358954 + r358956;
        double r358958 = r358957 + r358956;
        double r358959 = r358958 + r358956;
        return r358959;
}

double f(double x, double y, double z) {
        double r358960 = 3.0;
        double r358961 = z;
        double r358962 = r358961 * r358961;
        double r358963 = r358960 * r358962;
        double r358964 = x;
        double r358965 = y;
        double r358966 = r358964 * r358965;
        double r358967 = r358963 + r358966;
        return r358967;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(3, z \cdot z, x \cdot y\right)}\]
  3. Using strategy rm
  4. Applied fma-udef0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  5. Final simplification0.1

    \[\leadsto 3 \cdot \left(z \cdot z\right) + x \cdot y\]

Reproduce

herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"

  :herbie-target
  (+ (* (* 3.0 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))