\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r356299 = x;
double r356300 = y;
double r356301 = r356299 * r356300;
double r356302 = r356300 * r356300;
double r356303 = r356301 - r356302;
double r356304 = r356303 + r356302;
double r356305 = z;
double r356306 = r356300 * r356305;
double r356307 = r356304 - r356306;
return r356307;
}
double f(double x, double y, double z) {
double r356308 = x;
double r356309 = z;
double r356310 = r356308 - r356309;
double r356311 = y;
double r356312 = r356310 * r356311;
return r356312;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))