\frac{x}{y \cdot y}\frac{\frac{x}{y}}{y}double f(double x, double y) {
double r174169 = x;
double r174170 = y;
double r174171 = r174170 * r174170;
double r174172 = r174169 / r174171;
return r174172;
}
double f(double x, double y) {
double r174173 = x;
double r174174 = y;
double r174175 = r174173 / r174174;
double r174176 = r174175 / r174174;
return r174176;
}




Bits error versus x




Bits error versus y
Results
| Original | 10.3 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 10.3
rmApplied associate-/r*0.2
Final simplification0.2
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Physics.ForceLayout:coulombForce from force-layout-0.4.0.2"
:herbie-target
(/ (/ x y) y)
(/ x (* y y)))