x \cdot \left(1 - y \cdot z\right)
\left(1 - z \cdot y\right) \cdot x
double f(double x, double y, double z) {
double r220500 = x;
double r220501 = 1.0;
double r220502 = y;
double r220503 = z;
double r220504 = r220502 * r220503;
double r220505 = r220501 - r220504;
double r220506 = r220500 * r220505;
return r220506;
}
double f(double x, double y, double z) {
double r220507 = 1.0;
double r220508 = z;
double r220509 = y;
double r220510 = r220508 * r220509;
double r220511 = r220507 - r220510;
double r220512 = x;
double r220513 = r220511 * r220512;
return r220513;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.2
Simplified3.2
Final simplification3.2
herbie shell --seed 2019174
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
(* x (- 1.0 (* y z))))