x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r247621 = x;
double r247622 = y;
double r247623 = 4.0;
double r247624 = r247622 * r247623;
double r247625 = z;
double r247626 = r247624 * r247625;
double r247627 = r247621 - r247626;
return r247627;
}
double f(double x, double y, double z) {
double r247628 = x;
double r247629 = y;
double r247630 = 4.0;
double r247631 = r247629 * r247630;
double r247632 = z;
double r247633 = r247631 * r247632;
double r247634 = r247628 - r247633;
return r247634;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))