x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r200149 = x;
double r200150 = y;
double r200151 = r200150 * r200150;
double r200152 = r200149 - r200151;
return r200152;
}
double f(double x, double y) {
double r200153 = x;
double r200154 = y;
double r200155 = r200154 * r200154;
double r200156 = r200153 - r200155;
return r200156;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
(- x (* y y)))