x \cdot y + z \cdot t
x \cdot y + z \cdot t
double f(double x, double y, double z, double t) {
double r120524 = x;
double r120525 = y;
double r120526 = r120524 * r120525;
double r120527 = z;
double r120528 = t;
double r120529 = r120527 * r120528;
double r120530 = r120526 + r120529;
return r120530;
}
double f(double x, double y, double z, double t) {
double r120531 = x;
double r120532 = y;
double r120533 = r120531 * r120532;
double r120534 = z;
double r120535 = t;
double r120536 = r120534 * r120535;
double r120537 = r120533 + r120536;
return r120537;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z t)
:name "Linear.V2:$cdot from linear-1.19.1.3, A"
(+ (* x y) (* z t)))