x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r337781 = x;
double r337782 = y;
double r337783 = z;
double r337784 = r337782 * r337783;
double r337785 = r337781 - r337784;
return r337785;
}
double f(double x, double y, double z) {
double r337786 = x;
double r337787 = z;
double r337788 = y;
double r337789 = r337787 * r337788;
double r337790 = r337786 - r337789;
return r337790;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))