x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r9886854 = x;
double r9886855 = 2.0;
double r9886856 = r9886854 * r9886855;
double r9886857 = y;
double r9886858 = r9886856 - r9886857;
return r9886858;
}
double f(double x, double y) {
double r9886859 = x;
double r9886860 = 2.0;
double r9886861 = r9886859 * r9886860;
double r9886862 = y;
double r9886863 = r9886861 - r9886862;
return r9886863;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))