x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)\mathsf{fma}\left(\sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}} \cdot \left(\sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}} \cdot \sqrt[3]{\sqrt[3]{x} \cdot \sqrt[3]{x}}\right), \sqrt[3]{x}, \left(\frac{2}{3} - z\right) \cdot \left(\left(y - x\right) \cdot 6\right)\right)double f(double x, double y, double z) {
double r9208034 = x;
double r9208035 = y;
double r9208036 = r9208035 - r9208034;
double r9208037 = 6.0;
double r9208038 = r9208036 * r9208037;
double r9208039 = 2.0;
double r9208040 = 3.0;
double r9208041 = r9208039 / r9208040;
double r9208042 = z;
double r9208043 = r9208041 - r9208042;
double r9208044 = r9208038 * r9208043;
double r9208045 = r9208034 + r9208044;
return r9208045;
}
double f(double x, double y, double z) {
double r9208046 = x;
double r9208047 = cbrt(r9208046);
double r9208048 = r9208047 * r9208047;
double r9208049 = cbrt(r9208048);
double r9208050 = r9208049 * r9208049;
double r9208051 = r9208049 * r9208050;
double r9208052 = 2.0;
double r9208053 = 3.0;
double r9208054 = r9208052 / r9208053;
double r9208055 = z;
double r9208056 = r9208054 - r9208055;
double r9208057 = y;
double r9208058 = r9208057 - r9208046;
double r9208059 = 6.0;
double r9208060 = r9208058 * r9208059;
double r9208061 = r9208056 * r9208060;
double r9208062 = fma(r9208051, r9208047, r9208061);
return r9208062;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.4
rmApplied add-cube-cbrt0.5
Applied fma-def0.5
rmApplied add-cube-cbrt0.6
Final simplification0.6
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
(+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))