x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r7266578 = x;
double r7266579 = y;
double r7266580 = r7266579 - r7266578;
double r7266581 = z;
double r7266582 = r7266580 * r7266581;
double r7266583 = r7266578 + r7266582;
return r7266583;
}
double f(double x, double y, double z) {
double r7266584 = z;
double r7266585 = y;
double r7266586 = x;
double r7266587 = r7266585 - r7266586;
double r7266588 = fma(r7266584, r7266587, r7266586);
return r7266588;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))