x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(\sin y, z, x \cdot \cos y\right)double f(double x, double y, double z) {
double r8543655 = x;
double r8543656 = y;
double r8543657 = cos(r8543656);
double r8543658 = r8543655 * r8543657;
double r8543659 = z;
double r8543660 = sin(r8543656);
double r8543661 = r8543659 * r8543660;
double r8543662 = r8543658 + r8543661;
return r8543662;
}
double f(double x, double y, double z) {
double r8543663 = y;
double r8543664 = sin(r8543663);
double r8543665 = z;
double r8543666 = x;
double r8543667 = cos(r8543663);
double r8543668 = r8543666 * r8543667;
double r8543669 = fma(r8543664, r8543665, r8543668);
return r8543669;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))