x + \frac{y - x}{z}x + \left(y - x\right) \cdot \frac{1}{z}double f(double x, double y, double z) {
double r921472 = x;
double r921473 = y;
double r921474 = r921473 - r921472;
double r921475 = z;
double r921476 = r921474 / r921475;
double r921477 = r921472 + r921476;
return r921477;
}
double f(double x, double y, double z) {
double r921478 = x;
double r921479 = y;
double r921480 = r921479 - r921478;
double r921481 = 1.0;
double r921482 = z;
double r921483 = r921481 / r921482;
double r921484 = r921480 * r921483;
double r921485 = r921478 + r921484;
return r921485;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied div-inv0.2
Final simplification0.2
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:$swelfordMean from math-functions-0.1.5.2"
(+ x (/ (- y x) z)))