Average Error: 0.1 → 0.1
Time: 14.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r7734468 = x;
        double r7734469 = y;
        double r7734470 = cos(r7734469);
        double r7734471 = r7734468 + r7734470;
        double r7734472 = z;
        double r7734473 = sin(r7734469);
        double r7734474 = r7734472 * r7734473;
        double r7734475 = r7734471 - r7734474;
        return r7734475;
}

double f(double x, double y, double z) {
        double r7734476 = x;
        double r7734477 = y;
        double r7734478 = cos(r7734477);
        double r7734479 = r7734476 + r7734478;
        double r7734480 = z;
        double r7734481 = sin(r7734477);
        double r7734482 = r7734480 * r7734481;
        double r7734483 = r7734479 - r7734482;
        return r7734483;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))