\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(i, c, \mathsf{fma}\left(z, t, \mathsf{fma}\left(y, x, b \cdot a\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r5424403 = x;
double r5424404 = y;
double r5424405 = r5424403 * r5424404;
double r5424406 = z;
double r5424407 = t;
double r5424408 = r5424406 * r5424407;
double r5424409 = r5424405 + r5424408;
double r5424410 = a;
double r5424411 = b;
double r5424412 = r5424410 * r5424411;
double r5424413 = r5424409 + r5424412;
double r5424414 = c;
double r5424415 = i;
double r5424416 = r5424414 * r5424415;
double r5424417 = r5424413 + r5424416;
return r5424417;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r5424418 = i;
double r5424419 = c;
double r5424420 = z;
double r5424421 = t;
double r5424422 = y;
double r5424423 = x;
double r5424424 = b;
double r5424425 = a;
double r5424426 = r5424424 * r5424425;
double r5424427 = fma(r5424422, r5424423, r5424426);
double r5424428 = fma(r5424420, r5424421, r5424427);
double r5424429 = fma(r5424418, r5424419, r5424428);
return r5424429;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))