\frac{x + y}{y + y}\mathsf{fma}\left(\frac{1}{2}, \frac{x}{y}, \frac{1}{2}\right)double f(double x, double y) {
double r31963464 = x;
double r31963465 = y;
double r31963466 = r31963464 + r31963465;
double r31963467 = r31963465 + r31963465;
double r31963468 = r31963466 / r31963467;
return r31963468;
}
double f(double x, double y) {
double r31963469 = 0.5;
double r31963470 = x;
double r31963471 = y;
double r31963472 = r31963470 / r31963471;
double r31963473 = fma(r31963469, r31963472, r31963469);
return r31963473;
}




Bits error versus x




Bits error versus y
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))