\frac{\left(1 - x\right) \cdot \left(3 - x\right)}{y \cdot 3}\frac{3 - x}{3} \cdot \frac{1 - x}{y}double f(double x, double y) {
double r28392071 = 1.0;
double r28392072 = x;
double r28392073 = r28392071 - r28392072;
double r28392074 = 3.0;
double r28392075 = r28392074 - r28392072;
double r28392076 = r28392073 * r28392075;
double r28392077 = y;
double r28392078 = r28392077 * r28392074;
double r28392079 = r28392076 / r28392078;
return r28392079;
}
double f(double x, double y) {
double r28392080 = 3.0;
double r28392081 = x;
double r28392082 = r28392080 - r28392081;
double r28392083 = r28392082 / r28392080;
double r28392084 = 1.0;
double r28392085 = r28392084 - r28392081;
double r28392086 = y;
double r28392087 = r28392085 / r28392086;
double r28392088 = r28392083 * r28392087;
return r28392088;
}




Bits error versus x




Bits error versus y
Results
| Original | 5.9 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 5.9
rmApplied times-frac0.1
Final simplification0.1
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Diagrams.TwoD.Arc:bezierFromSweepQ1 from diagrams-lib-1.3.0.3"
:herbie-target
(* (/ (- 1.0 x) y) (/ (- 3.0 x) 3.0))
(/ (* (- 1.0 x) (- 3.0 x)) (* y 3.0)))