x + \frac{y \cdot \left(z - t\right)}{z - a}\mathsf{fma}\left(\frac{z}{z - a} - \frac{1}{z - a} \cdot t, y, x\right)double f(double x, double y, double z, double t, double a) {
double r23417582 = x;
double r23417583 = y;
double r23417584 = z;
double r23417585 = t;
double r23417586 = r23417584 - r23417585;
double r23417587 = r23417583 * r23417586;
double r23417588 = a;
double r23417589 = r23417584 - r23417588;
double r23417590 = r23417587 / r23417589;
double r23417591 = r23417582 + r23417590;
return r23417591;
}
double f(double x, double y, double z, double t, double a) {
double r23417592 = z;
double r23417593 = a;
double r23417594 = r23417592 - r23417593;
double r23417595 = r23417592 / r23417594;
double r23417596 = 1.0;
double r23417597 = r23417596 / r23417594;
double r23417598 = t;
double r23417599 = r23417597 * r23417598;
double r23417600 = r23417595 - r23417599;
double r23417601 = y;
double r23417602 = x;
double r23417603 = fma(r23417600, r23417601, r23417602);
return r23417603;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 11.2 |
|---|---|
| Target | 1.2 |
| Herbie | 1.4 |
Initial program 11.2
Simplified1.3
rmApplied div-sub1.3
rmApplied div-inv1.4
Final simplification1.4
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))