\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r22407719 = x;
double r22407720 = y;
double r22407721 = r22407719 - r22407720;
double r22407722 = 2.0;
double r22407723 = r22407719 * r22407722;
double r22407724 = r22407723 * r22407720;
double r22407725 = r22407721 / r22407724;
return r22407725;
}
double f(double x, double y) {
double r22407726 = 0.5;
double r22407727 = y;
double r22407728 = r22407726 / r22407727;
double r22407729 = x;
double r22407730 = r22407726 / r22407729;
double r22407731 = r22407728 - r22407730;
return r22407731;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))