\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r18069097 = x;
double r18069098 = y;
double r18069099 = r18069097 * r18069098;
double r18069100 = r18069098 * r18069098;
double r18069101 = r18069099 + r18069100;
double r18069102 = z;
double r18069103 = r18069098 * r18069102;
double r18069104 = r18069101 - r18069103;
double r18069105 = r18069104 - r18069100;
return r18069105;
}
double f(double x, double y, double z) {
double r18069106 = x;
double r18069107 = z;
double r18069108 = r18069106 - r18069107;
double r18069109 = y;
double r18069110 = r18069108 * r18069109;
return r18069110;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.4 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))