\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r21848457 = x;
double r21848458 = y;
double r21848459 = r21848457 * r21848458;
double r21848460 = r21848458 * r21848458;
double r21848461 = r21848459 - r21848460;
double r21848462 = r21848461 + r21848460;
double r21848463 = z;
double r21848464 = r21848458 * r21848463;
double r21848465 = r21848462 - r21848464;
return r21848465;
}
double f(double x, double y, double z) {
double r21848466 = x;
double r21848467 = z;
double r21848468 = r21848466 - r21848467;
double r21848469 = y;
double r21848470 = r21848468 * r21848469;
return r21848470;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))