\left(x + y\right) \cdot \left(z + 1\right)
\left(y + x\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r1773925 = x;
double r1773926 = y;
double r1773927 = r1773925 + r1773926;
double r1773928 = z;
double r1773929 = 1.0;
double r1773930 = r1773928 + r1773929;
double r1773931 = r1773927 * r1773930;
return r1773931;
}
double f(double x, double y, double z) {
double r1773932 = y;
double r1773933 = x;
double r1773934 = r1773932 + r1773933;
double r1773935 = z;
double r1773936 = 1.0;
double r1773937 = r1773935 + r1773936;
double r1773938 = r1773934 * r1773937;
return r1773938;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
(* (+ x y) (+ z 1.0)))