\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \frac{a - \frac{1}{3}}{\sqrt{\left(a - \frac{1}{3}\right) \cdot 9}} \cdot \left(1 \cdot rand\right)double f(double a, double rand) {
double r4704132 = a;
double r4704133 = 1.0;
double r4704134 = 3.0;
double r4704135 = r4704133 / r4704134;
double r4704136 = r4704132 - r4704135;
double r4704137 = 9.0;
double r4704138 = r4704137 * r4704136;
double r4704139 = sqrt(r4704138);
double r4704140 = r4704133 / r4704139;
double r4704141 = rand;
double r4704142 = r4704140 * r4704141;
double r4704143 = r4704133 + r4704142;
double r4704144 = r4704136 * r4704143;
return r4704144;
}
double f(double a, double rand) {
double r4704145 = a;
double r4704146 = 1.0;
double r4704147 = 3.0;
double r4704148 = r4704146 / r4704147;
double r4704149 = r4704145 - r4704148;
double r4704150 = r4704149 * r4704146;
double r4704151 = 9.0;
double r4704152 = r4704149 * r4704151;
double r4704153 = sqrt(r4704152);
double r4704154 = r4704149 / r4704153;
double r4704155 = rand;
double r4704156 = r4704146 * r4704155;
double r4704157 = r4704154 * r4704156;
double r4704158 = r4704150 + r4704157;
return r4704158;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied distribute-rgt-in0.1
rmApplied associate-*l/0.1
rmApplied div-inv0.1
Applied associate-*l*0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019174
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
(* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))