x - \left(y \cdot 4\right) \cdot z
x - \left(4 \cdot y\right) \cdot z
double f(double x, double y, double z) {
double r9957303 = x;
double r9957304 = y;
double r9957305 = 4.0;
double r9957306 = r9957304 * r9957305;
double r9957307 = z;
double r9957308 = r9957306 * r9957307;
double r9957309 = r9957303 - r9957308;
return r9957309;
}
double f(double x, double y, double z) {
double r9957310 = x;
double r9957311 = 4.0;
double r9957312 = y;
double r9957313 = r9957311 * r9957312;
double r9957314 = z;
double r9957315 = r9957313 * r9957314;
double r9957316 = r9957310 - r9957315;
return r9957316;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
(- x (* (* y 4.0) z)))