x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r11534174 = x;
double r11534175 = y;
double r11534176 = r11534175 - r11534174;
double r11534177 = z;
double r11534178 = r11534176 * r11534177;
double r11534179 = r11534174 + r11534178;
return r11534179;
}
double f(double x, double y, double z) {
double r11534180 = x;
double r11534181 = y;
double r11534182 = r11534181 - r11534180;
double r11534183 = z;
double r11534184 = r11534182 * r11534183;
double r11534185 = r11534180 + r11534184;
return r11534185;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))