Average Error: 0.1 → 0.1
Time: 13.8s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r10019244 = x;
        double r10019245 = y;
        double r10019246 = cos(r10019245);
        double r10019247 = r10019244 + r10019246;
        double r10019248 = z;
        double r10019249 = sin(r10019245);
        double r10019250 = r10019248 * r10019249;
        double r10019251 = r10019247 - r10019250;
        return r10019251;
}

double f(double x, double y, double z) {
        double r10019252 = x;
        double r10019253 = y;
        double r10019254 = cos(r10019253);
        double r10019255 = r10019252 + r10019254;
        double r10019256 = z;
        double r10019257 = sin(r10019253);
        double r10019258 = r10019256 * r10019257;
        double r10019259 = r10019255 - r10019258;
        return r10019259;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019174 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  (- (+ x (cos y)) (* z (sin y))))