\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \sqrt[3]{\cos y} \cdot \left(\left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right) \cdot z\right)double f(double x, double y, double z) {
double r9882970 = x;
double r9882971 = y;
double r9882972 = sin(r9882971);
double r9882973 = r9882970 + r9882972;
double r9882974 = z;
double r9882975 = cos(r9882971);
double r9882976 = r9882974 * r9882975;
double r9882977 = r9882973 + r9882976;
return r9882977;
}
double f(double x, double y, double z) {
double r9882978 = x;
double r9882979 = y;
double r9882980 = sin(r9882979);
double r9882981 = r9882978 + r9882980;
double r9882982 = cos(r9882979);
double r9882983 = cbrt(r9882982);
double r9882984 = r9882983 * r9882983;
double r9882985 = z;
double r9882986 = r9882984 * r9882985;
double r9882987 = r9882983 * r9882986;
double r9882988 = r9882981 + r9882987;
return r9882988;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.3
Applied associate-*r*0.3
Final simplification0.3
herbie shell --seed 2019174
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
(+ (+ x (sin y)) (* z (cos y))))