\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{x - y}{z - t} \cdot 60 + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r38571253 = 60.0;
double r38571254 = x;
double r38571255 = y;
double r38571256 = r38571254 - r38571255;
double r38571257 = r38571253 * r38571256;
double r38571258 = z;
double r38571259 = t;
double r38571260 = r38571258 - r38571259;
double r38571261 = r38571257 / r38571260;
double r38571262 = a;
double r38571263 = 120.0;
double r38571264 = r38571262 * r38571263;
double r38571265 = r38571261 + r38571264;
return r38571265;
}
double f(double x, double y, double z, double t, double a) {
double r38571266 = x;
double r38571267 = y;
double r38571268 = r38571266 - r38571267;
double r38571269 = z;
double r38571270 = t;
double r38571271 = r38571269 - r38571270;
double r38571272 = r38571268 / r38571271;
double r38571273 = 60.0;
double r38571274 = r38571272 * r38571273;
double r38571275 = a;
double r38571276 = 120.0;
double r38571277 = r38571275 * r38571276;
double r38571278 = r38571274 + r38571277;
return r38571278;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.5
rmApplied *-un-lft-identity0.5
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019174
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:herbie-target
(+ (/ 60.0 (/ (- z t) (- x y))) (* a 120.0))
(+ (/ (* 60.0 (- x y)) (- z t)) (* a 120.0)))