Average Error: 0.1 → 0.0
Time: 9.6s
Precision: 64
\[\frac{x + y}{y + y}\]
\[\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}\]
\frac{x + y}{y + y}
\frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}
double f(double x, double y) {
        double r35497485 = x;
        double r35497486 = y;
        double r35497487 = r35497485 + r35497486;
        double r35497488 = r35497486 + r35497486;
        double r35497489 = r35497487 / r35497488;
        return r35497489;
}

double f(double x, double y) {
        double r35497490 = 0.5;
        double r35497491 = x;
        double r35497492 = y;
        double r35497493 = r35497491 / r35497492;
        double r35497494 = r35497493 * r35497490;
        double r35497495 = r35497490 + r35497494;
        return r35497495;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.0
Herbie0.0
\[0.5 \cdot \frac{x}{y} + 0.5\]

Derivation

  1. Initial program 0.1

    \[\frac{x + y}{y + y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}}\]
  3. Final simplification0.0

    \[\leadsto \frac{1}{2} + \frac{x}{y} \cdot \frac{1}{2}\]

Reproduce

herbie shell --seed 2019174 
(FPCore (x y)
  :name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"

  :herbie-target
  (+ (* 0.5 (/ x y)) 0.5)

  (/ (+ x y) (+ y y)))