x - y \cdot z
x - z \cdot y
double f(double x, double y, double z) {
double r33369194 = x;
double r33369195 = y;
double r33369196 = z;
double r33369197 = r33369195 * r33369196;
double r33369198 = r33369194 - r33369197;
return r33369198;
}
double f(double x, double y, double z) {
double r33369199 = x;
double r33369200 = z;
double r33369201 = y;
double r33369202 = r33369200 * r33369201;
double r33369203 = r33369199 - r33369202;
return r33369203;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019174
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))