x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r29944212 = x;
double r29944213 = 2.0;
double r29944214 = r29944212 * r29944213;
double r29944215 = y;
double r29944216 = r29944214 - r29944215;
return r29944216;
}
double f(double x, double y) {
double r29944217 = x;
double r29944218 = 2.0;
double r29944219 = r29944217 * r29944218;
double r29944220 = y;
double r29944221 = r29944219 - r29944220;
return r29944221;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
(- (* x 2.0) y))