e^{\left(x \cdot y\right) \cdot y}\left(\sqrt[3]{e^{\left(x \cdot y\right) \cdot y}} \cdot \sqrt[3]{e^{\left(x \cdot y\right) \cdot y}}\right) \cdot \sqrt[3]{e^{\sqrt[3]{\left(\left(\left(x \cdot y\right) \cdot y\right) \cdot \left(\left(x \cdot y\right) \cdot y\right)\right) \cdot \left(\left(x \cdot y\right) \cdot y\right)}}}double f(double x, double y) {
double r32709130 = x;
double r32709131 = y;
double r32709132 = r32709130 * r32709131;
double r32709133 = r32709132 * r32709131;
double r32709134 = exp(r32709133);
return r32709134;
}
double f(double x, double y) {
double r32709135 = x;
double r32709136 = y;
double r32709137 = r32709135 * r32709136;
double r32709138 = r32709137 * r32709136;
double r32709139 = exp(r32709138);
double r32709140 = cbrt(r32709139);
double r32709141 = r32709140 * r32709140;
double r32709142 = r32709138 * r32709138;
double r32709143 = r32709142 * r32709138;
double r32709144 = cbrt(r32709143);
double r32709145 = exp(r32709144);
double r32709146 = cbrt(r32709145);
double r32709147 = r32709141 * r32709146;
return r32709147;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-cube-cbrt0.0
rmApplied add-cbrt-cube0.7
Applied add-cbrt-cube0.7
Applied add-cbrt-cube15.4
Applied cbrt-unprod15.4
Applied cbrt-unprod15.4
Simplified0.0
Final simplification0.0
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
(exp (* (* x y) y)))