x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r26470229 = x;
double r26470230 = y;
double r26470231 = r26470230 - r26470229;
double r26470232 = z;
double r26470233 = r26470231 * r26470232;
double r26470234 = r26470229 + r26470233;
return r26470234;
}
double f(double x, double y, double z) {
double r26470235 = z;
double r26470236 = y;
double r26470237 = x;
double r26470238 = r26470236 - r26470237;
double r26470239 = fma(r26470235, r26470238, r26470237);
return r26470239;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
(+ x (* (- y x) z)))