x \cdot \cos y + z \cdot \sin y
\mathsf{fma}\left(x, \cos y, z \cdot \sin y\right)double f(double x, double y, double z) {
double r23973367 = x;
double r23973368 = y;
double r23973369 = cos(r23973368);
double r23973370 = r23973367 * r23973369;
double r23973371 = z;
double r23973372 = sin(r23973368);
double r23973373 = r23973371 * r23973372;
double r23973374 = r23973370 + r23973373;
return r23973374;
}
double f(double x, double y, double z) {
double r23973375 = x;
double r23973376 = y;
double r23973377 = cos(r23973376);
double r23973378 = z;
double r23973379 = sin(r23973376);
double r23973380 = r23973378 * r23973379;
double r23973381 = fma(r23973375, r23973377, r23973380);
return r23973381;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutY from diagrams-lib-1.3.0.3"
(+ (* x (cos y)) (* z (sin y))))