\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r46252813 = x;
double r46252814 = y;
double r46252815 = cos(r46252814);
double r46252816 = r46252813 + r46252815;
double r46252817 = z;
double r46252818 = sin(r46252814);
double r46252819 = r46252817 * r46252818;
double r46252820 = r46252816 - r46252819;
return r46252820;
}
double f(double x, double y, double z) {
double r46252821 = x;
double r46252822 = y;
double r46252823 = cos(r46252822);
double r46252824 = r46252821 + r46252823;
double r46252825 = z;
double r46252826 = sin(r46252822);
double r46252827 = r46252825 * r46252826;
double r46252828 = r46252824 - r46252827;
return r46252828;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
(- (+ x (cos y)) (* z (sin y))))