\frac{x \cdot 100}{x + y}\frac{x}{x + y} \cdot 100double f(double x, double y) {
double r133730119 = x;
double r133730120 = 100.0;
double r133730121 = r133730119 * r133730120;
double r133730122 = y;
double r133730123 = r133730119 + r133730122;
double r133730124 = r133730121 / r133730123;
return r133730124;
}
double f(double x, double y) {
double r133730125 = x;
double r133730126 = y;
double r133730127 = r133730125 + r133730126;
double r133730128 = r133730125 / r133730127;
double r133730129 = 100.0;
double r133730130 = r133730128 * r133730129;
return r133730130;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
rmApplied associate-/r/0.2
Final simplification0.2
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))