0.5 \cdot \left(x \cdot x - y\right)
0.5 \cdot \left(x \cdot x - y\right)
double f(double x, double y) {
double r1314068 = 0.5;
double r1314069 = x;
double r1314070 = r1314069 * r1314069;
double r1314071 = y;
double r1314072 = r1314070 - r1314071;
double r1314073 = r1314068 * r1314072;
return r1314073;
}
double f(double x, double y) {
double r1314074 = 0.5;
double r1314075 = x;
double r1314076 = r1314075 * r1314075;
double r1314077 = y;
double r1314078 = r1314076 - r1314077;
double r1314079 = r1314074 * r1314078;
return r1314079;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y)
:name "System.Random.MWC.Distributions:standard from mwc-random-0.13.3.2"
(* 0.5 (- (* x x) y)))