\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r63503144 = x;
double r63503145 = y;
double r63503146 = r63503144 * r63503145;
double r63503147 = z;
double r63503148 = r63503145 * r63503147;
double r63503149 = r63503146 - r63503148;
double r63503150 = r63503145 * r63503145;
double r63503151 = r63503149 - r63503150;
double r63503152 = r63503151 + r63503150;
return r63503152;
}
double f(double x, double y, double z) {
double r63503153 = x;
double r63503154 = z;
double r63503155 = r63503153 - r63503154;
double r63503156 = y;
double r63503157 = r63503155 * r63503156;
return r63503157;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))