\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r6285146 = x;
double r6285147 = y;
double r6285148 = r6285146 + r6285147;
double r6285149 = z;
double r6285150 = r6285148 + r6285149;
return r6285150;
}
double f(double x, double y, double z) {
double r6285151 = x;
double r6285152 = y;
double r6285153 = r6285151 + r6285152;
double r6285154 = z;
double r6285155 = r6285153 + r6285154;
return r6285155;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019173 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
(+ (+ x y) z))